This is a map designed for playing on Halo Custom Edition. It's a project that's been in development or hiatus for a few years now. From the beginning I wanted to do everything to make sure that this map will be fun to play. I've tried my hardest to make sure every gametype is at least functional. It is really a mix of silly dreams and the hard realities of designing a level for play with a game engine, with lessons learned along the way.
You will find, if you are willing to look that closely, that almost all of the 3d model is my original work. The only exception being the bridge, which you may recognize. :) Many of the textures and shaders are modified versions of stock ones, or of some other well known custom maps. Some textures are complete from-scratch remakes of stock ones (to support higher resolution), some have simply had ugly seams removed.
The original intent was to include custom vehicles and weapons. In the end, only one custom weapon has remained. The vehicles that were favorite for the map have been replaced with stock vehicles because the custom vehicles broke gameplay due to design flaws.
After ditching this project a couple of times and returning to it, I landed on the idea that this map simply needs to be finished. It's what I want to offer back to the community of people I've played Halo with over the years. It may not be an expression of what you think Halo should be, but I hope you do enjoy it... what it is, is my attempt to bring something I think is great to the game.
Cheeky